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PO.5 Joint View Triangulation for Two Views

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Abstract: We propose the Joint View Triangulation, which coherently models all visible and partially occluded patches within n views of a scene (rigid or not). It is built from an underlying dense matching and can be used for any application requiring discrete and efficient representation of deformation and displacement between views. First robustness has to deal the unavoidable matching errors. Secondly matched and half occluded areas should be separated in each view to allow different processes on them. Finally, the elements of the structure which represent the matched area of each view pair should be in correspondence. This ensures a global coherence of the data and avoid redundant processes. In fact, we merely expect to an approximate but coherent structure, because of the finite precision of the images and bad matches. This paper deals only with the two view case but also applies the joint view triangulation to morphing between real image pairs with large camera displacement.


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Next: PO.6 An Algorithm for Up: PO Poster Previous: PO.4 The Disparity Pyramid:
Marc Parizeau
5/18/1999